In-Depth Reviews of the Most Popular STO Guides
Welcome on Mmoops.com, MMorpgs Reviews, Ratings, Prices. Find out who is the cheapest WoW Account, Aion Account seller! You want to buy cheap and fast Wow Account ? We are dedicated to help you enjoy your game and assist you to buy Fast, Safe & Cheap WOW Account. Mmoops is the best website dedicated to Aion Account and WoW Account to buy WoW Account, Aion Account, FFXI Account and other popular MMORPG Accounts. Find cheap, fast and reliable sellers when you buy WoW Account, Aion Account, FFXI Account, EQ2 Account, World of Warcraft Account. We offer a fast, reliable and free website with services to compare prices and sellers, especially for World of Warcraft Account, WoW Account, Aion Account and Aion Account. Building a strong community of WoW Account, Aion Account and other games currency buyers will guarantee you not only to be sure to buy safely, but also to make savings. Don't hesitate to visit our website weekly, we keep everything updated!
Guides Reviews
STO Leveling Guide
You probably came here looking for Star Trek Online leveling guides, and you came to the right place!
There are several STO strategy and leveling guides offered and all of them are not of the same quality and since I did actually check them all out I decided to publish my thoughts here so you can see for yourself exactly what content each one has.
While I'm not allowed to publish the actual content from these guides, I will attempt to highlight the main features and the most important content and I'm sure you'll easily figure out which guide stands out from the rest.
Star Trek Online Mastery Guide: Complete
Star Trek Online Mastery Guide is in my opinion the most detailed and best strategy guide and will likely remain for some time. It has A LOT more info than other guides I read and it's released after the game's beta meaning all information is up to date.
It contains strategies and tips about careers, professions, traits, ships, equipment, currencies, missions, leveling and a ton of other things you may not even care about (even though you should).
I'm completely fascinated by the amount of info in STO Mastery and I really recommend it! If you don't believe me, you can find another review here: Star Trek Online Mastery Guide.

Killerguides STO Strategy Guide: Many guides, pay for what you need
Killerguides published this strategy guide long before the game was even released and continued to add new chapters and strategies all the time. The guide is now pretty long and covers a lot of aspects of Star Trek Online, including leveling, ships, ground and space combat, equipment, energy credits (main STO currency) and some more.
Overall, the topics it covers are all useful but it's not as detailed as STO Mastery. Anyway, if you not what you are looking for, they offer a lot a different guides with a lot more content than STO Mastery Guide.
Buy from KillerGuides
Star Trek Online Credits Guide
Having trouble making enough starfleet merits and energy credits to satisfy your spending needs? Getting frustrated over how your friends seem to keep gaining on you with the amount..
Star Trek Online Cruiser Guide
Having trouble managing your overwhelming large crew and available ship options? Want to be one of the most wanted player in group space combat? Then you definitely must have this...
Star Trek Online Escort Guide
Do you want to have more crew members for a wider skill range on your Escort ship? Are you frustrated over the fact that your Escort ship takes too much damage every time you engage...
Star Trek Online Federation Guide
Is grinding in Star Trek Online taking up a indefinite amount of time? Are all your friends leaving you behind when they get promoted to Admiral rank? Release yourself from those...
Star Trek Online Guide
Is your slow progression through the ranks starting to get to you? Are your skill points wasted on unnecessary skills that are giving you a less-than-satisfactory edge in combat?
Star Trek Online Klingon Guide
Is obtaining skill points to rank up getting to be a pain? Is it keeping you back during space battles when your powerful allies are battling it out? Klingons are a proud warrior...
Star Trek Online PvP Guide
Do you find yourself shying away at every PvP challenge? Is that because you're haunted by the fact that you have mostly been on the losing end? Don't let that stop you from responding...
Star Trek Online Science Guide
Are you playing a science ship and finding it hard to win battles? Have you lost battles because the overwhelming activity going around you had left you confused on what to do next?
Star Trek Online Ships Guide
Probably the most anticipated feature of the Star Trek Online game is the starships. Whether you are a hardcore fan of the series or a newbie unfamiliar to the epic adventure, laser...

KFGuides STO Strategy Guide
KFGuides strategy guide was only published recently which unfortunately means it's not yet complete. There are several chapters empty without literally anything written and while I'm sure it will be updated soon, right now as it stands I can't recommend this guide over Killerguide or STO Mastery.
As for the content that actually is found inside, you'll find the exact same topics covered as in Killerguides but it's not as detailed. I should also mention that killerguides has actually more areas covered and overall it's a lot better. Star Trek Mastery Guide being better than Killerguides as well, the choice is obvious.
Again, you can also find a similar review which concures with mine here: KFGuides STO Strategy & Tips Guide.
Conclusion
As you can already figure out, we recommend Killerguides. They are updating the content more often, provide a few diffirent guides (9) and a bundle.
The WoW Player's Guide to Star Trek Online
by Adam Holisky
Feb 2nd 2010 at 9:00AM
Filed under: Sci-fi, Star Trek Online

Read on for theWoW Player's Guide to Star Trek Online, and don't forget to check out Massively's Star Trek Online page for everything related to STO.
Lore
Star Trek Online is set approximately 30 years after the events in Star Trek: Nemesis. I'm not going to get into a protracted lore discussion, so I'll just outline the major points of the game's lore here, in nice bulleted sentences for everyone.The Federation and Klingon Empire are at war with each other.
- The Romulan Star Empire is entirely different than we saw it.
- The Borg are back.
- The Cardassians are attempting to come back into power, Elim Garak is now their leader.
- Numerous characters we saw in the TV and movie series are placed around the universe.
- The timeline is the original one, ie: not the one setup by the Abrams' movie.
First and foremost, there are not multiple servers in STO. Everyone is on just one very large server in countless instances. But don't think that means you won't see other players – you'll always see other players around star bases and in space battles, and you'll always be able to group and guild with your friends. The only difference is that instead of having a few hundred servers with copies of Dalaran, there's a few hundred instances of Dalaran that people can select to go into.
Secondly, in character creation your options are countless. You can basically make your character look like anything you've seen in the show, and then some. Check out Massively's extensive look at the character creation gallery to see all the options.
Factions
There are two main factions, the Federation and the Klingons, which are akin to the Alliance and Horde, respectfully. Every player must start out as a Federation character and work their way through the first six grades of Lieutenant before being able to create a Klingon character.
Leveling Up
You level by earning skill points (more on those in the talents section). Once you spend the required number of skill points you level up. There are 50 levels in STO, and they're named Lieutenant 1 through 10, Lieutenant Commander 1 through 10, Commander 1 through 10, Captain 1 through 10, and Admiral 1 through 10.
In STO your rank is considered to be your rank name, like Lieutenant Commander, and your grade is considered to be your numerical step within the rank, like 6 or 10.
Talents
There are two types of talents in Star Trek Online: skills and traits. Traits are character defining elements which are selected at character creation. Here you can choose things like threat or damage modifiers. These are roughly equivalent to WoW's character racials. For more information on STO traits, check our our extensive guide.
Skills are things that you earn as your character progresses in level, and more roughly equivalent to WoW's talents. Each skill hast nine ranks, and each rank costs a few skill points. You earn skill points through completing missions and killing mobs – thus the more you kill, the more you do, the more skill points you have to spend and modify your character to your playstyle.
Bridge Officers
As you progress through the game you'll acquire bridge officers – either from drops, having them request commission on your ship, through buying them, or through mission rewards. Bridge officers, or BOs as the kids like to say, are just like WoW pets, but with a much more intelligent AI and many more abilities.
Bridge officers level up right alongside you, and even have their own skill points system. You earn their skill points just like you earn yours, through completing missions and other objectives.
Combat
There are two combat modes: space and ground.
In space combat you fly around your ship, which you can upgrade as you advance in rank. You'll use things like your photon torpedoes and phasers to burn down enemy shields, and then take out the hull. The shields are usually the most powerful element of the ship and the hardest to take down. The hull is relatively weak and can often be taken out with a few photon torpedoes. In space combat you'll use your bridge officers' various abilities to buff your ship's system, increase your damage, and debuff your enemy.
In ground combat you'll fight with your bridge officers in order to complete objectives. This is much like the traditional MMO experience. You'll control your bridge officers just like you control pets (see the above section).
There are other numerous aspects to the ground combat which are covered in the tutorial which you have to play through when creating a character; things like increased damage and exploding environmental objects.
Social and Instance Groups
In WoW you have guilds, and in STO you have fleets. Fleets are the primary social group in STO.
As far as instance groups go, at the endgame there will be 5-man content you can learn and farm. There are also open-groups, which are 5-man content throughout the leveling process you enter in whenever there is another player working on the same mission. This is the main way in which you'll experience group play at the early levels.
Itemization and Class Balance
Right now the itemization looks okay. We haven't seen much of the endgame, so we don't know how well things are going to compare against one another – but at the lower levels it looks to be promising. Tanks behave like tanks, DPS behaves like DPS, and the support roles behave like they should.
Items are upgraded on a relatively steady basis, and there are no glaring holes in the upgrade paths. You will occasionally find yourself in need of a drop that you haven't acquired yet, and for that there is a robust backend for an economy in place.
Anyone familiar with endgame raiding in WoW and stats comparisons will be able to quickly pick up STO's itemization concepts.
Economy
There is a fully featured auction house, just like we have in WoW and any other modern MMO. There are a few types of currency, just as in WoW. The primary currency is energy credits (think gold). The secondary currency, used to purchase skills for bridge officers or other character modifications, are called starfleet merits. There's really no WoW equivalent to those, but they're easy enough to understand. STO also has various levels of badges, just like WoW has -- they're used to buy "badge gear" for your ship and player.
Opinion: How does STO rank against WoW?
Star Trek Online is not a WoW replacement, but it doesn't try to be one either. The game itself offers a rich environment for future expansion and gameplay potential, and there's a good chance in my opinion that it'll be around a while. The core player base is extremely devoted to the franchise, and that means that there is a guaranteed incentive for Cryptic to continue to improve the game.
STO is not without its faults either. The environment is heavily instanced, perhaps too much so. While it's nice that you always have the mob available you need to kill, it's also unfortunate that you rarely get to see other players except in groups, sector space, and at space stations. In many ways I want to randomly run into other players. It makes me feel less alone and more like I'm part of a global community, even if I'm not directly interacting with them.
Finally, STO's endgame isn't really there yet. Cryptic has a lot of plans for it, but we don't have a solid picture of it yet. This is, of course, pretty par for the course in MMOs. WoW didn't have much of an endgame either when it released. Time will tell how Cryptic handles this, and there is hope that they will do a good job.
Is it worth checking out? Chances are you're pretty much done with Wrath at this point. There's the weekly raids and PvP content, but that's it for most players. People are looking for new games, and STO is certainly one that you can give a try; especially since other major titles like Cataclysm and Star Wars won't be coming out in the immediate future.
Plus there's tribbles. Tribbles, the trouble with.

